As for the UI, it is a matter of the visual design draft and the front end. This problem does not exist in the interaction stage; You can let the UI give full play to your sense of design and design a more brilliant interface. As interaction designers, we executive email list only need to focus on page interaction and business logic, and do not need to care about the rounded corners and shadow sizes of elements. If your interactive draft is the same as the UI executive email list visual draft, it will subjectively affect the judgment of the UI designer, and may even cause conflicts between colleagues.
If your usage scenario is a project demonstration, and the target users are bosses, party A (customers), and test users who have no knowledge of executive email list software development, you need to build a set of clickable and jumpable high-fidelity according to your own needs. Prototype demos are used to demonstrate operations to clients or bosses executive email list during project presentations, giving them an intuitive and vivid impression. If they have most of the decision-making power, they will have a high chance of passing the plan. Therefore, there is no need to argue about high-fidelity and low-fidelity,
And which one to choose depends entirely on the use case and target user of the interactive prototype. Personally speaking, in general work executive email list scenarios, I do not recommend making interactive documents into visual drafts! 3.2 Making an interactive component library The component library is like a toolbox. In the process of interactive executive email list design, each page element does not need to be drawn separately, or different designers repeatedly draw it. It only needs to be taken out and used in the toolbox, which can greatly improve the interactive draft. output efficiency.